Showing all 14 results
AGRICULTURE NATURE
- TD_02
Biodiversity Conservation
TD_02Through interactive games and multimedia, visitors will learn about the conditions that are effective in the formation of biodiversity, the damages caused by GMO products to nature, and the duties and responsibilities of people to protect the balance of nature.
TD_02 - TD_03
Digital Pheromone Trap
TD_03The visitor will be able to see the pests by pulling the plexi layers in the plexi box. At the same time, they will understand the logic of digital pheromone trapping with the video rotating on the screen and the graphic inside the trap.
TD_03 - TD_05
Diseased Plant
TD_05When the visitor selects the diseased leaves on the screen, he/she will learn about the disease and treatment of each one, and then he/she will learn the difference between healthy and unhealthy leaves by examining them with a magnifying glass.
TD_05 - TD_04
Erosion
TD_04By pressing the start button, the visitor takes the simulated water from the reservoir and sees that the water that passes through the soil reservoirs in turn flows the most from the part with only soil, secondly from the part with only dry leaves, thirdly from the part with only dry leaves and the least clear water flows from the part with grassy soil.The visitor learns that the main cause of soil erosion in erosion is the destruction of vegetation that protects the soil.
TD_04 - TD_09
From Seed to Table
TD_09When the visitor makes the correct matching at any intersection by turning the discs, the green led will light up in the relevant area will be warned.When it is wrong, it will be red.Both lights will be lit thanks to the correct alignment of 4 correct visuals along a line.Then, on the screen at the station, the process from planting the seed that the visitor has matched from planting to germination, from growing to harvesting and from processing to coming to our table will be presented with an accelerated video.
TD_09 - TD_12
Hydroponic Agriculture
TD_12Visitors play a question and answer game about aquaponics, aeroponics and hydroponics, which are soilless agriculture methods from 3 different touch screens. They learn the differences and similarities between the methods and compete with their friends.
TD_12 - TD_08
Irrigation Methods
TD_08It is a device where the amount of water used in agricultural irrigation methods is displayed volumetrically. When the button is pressed, the amount of water proportional to the amount of water used in the selected irrigation methods will be drawn from the tank.
TD_08 - TD_07
Robotic Bee
TD_07The visitor will direct the robotic bees in the game controlled by the joystick and they will be able to observe how they carry the pollen on the bees to other plants by allowing them to land on the plant, thus they will experience how bees take part in the pollination of plants.
TD_07 - TD_10
Soil Analysis
TD_10In this station where soil analysis is exhibited, there is a screen on it and plexi beakers with Chernesiomes, Alluvial and Vertisol soil types respectively connected to this screen. P(phosphorus. K[potassium B[boron]. PH[asitlik] values and amounts will be included and information about what kind of plants can be grown in this analyzed soil will be displayed on the screen.
TD_10 - TD_11
Soil Types
TD_11There are 3 different soil types in the transparent lanterns on the table. These are zonal (native) soils, introzonal soils, azonal (transported) soils. The visitor examines the soil by getting information about the soil types by examining the graph on the lantern.
TD_11 - TD_06
Spraying
TD_06Multimedia about the three methods can be accessed on the screen and the result will be which one is more efficient – the human will do it slowly, there will be extra comparative information on the screen explaining that the human spraying is slower than the other spraying method.
TD_06 - TD_13
Tractor Simulator
TD_13In this exhibition unit that serves 2 users, visitors sit on the seat and fasten their belts. When they touch the steering wheel, the game starts and they start to do the work in the field with the tractor in the game.
TD_13 - TD_01
Tree Observation
TD_01The visitor turns the tree wheel and learns the names of the leaves and has general knowledge about recessive trees in particular.
TD_01 - TD_14
Windmill
TD_14Visitors can select the parts of the windmill from the application in the kiosk and get information about it and learn about the factors affecting it. At the same time, an iconic photo can be taken with the flour sacks and hand mill models around the windmill.
TD_14













