AGRICULTURE NATURE

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AGRICULTURE NATURE

  • TD_02

    Biodiversity Conservation

    TD_02

    Through interactive games and multimedia, visitors will learn about the conditions that are effective in the formation of biodiversity, the damages caused by GMO products to nature, and the duties and responsibilities of people to protect the balance of nature.

  • TD_03

    Digital Pheromone Trap

    TD_03

    The visitor will be able to see the pests by pulling the plexi layers in the plexi box. At the same time, they will understand the logic of digital pheromone trapping with the video rotating on the screen and the graphic inside the trap.

  • TD_05

    Diseased Plant

    TD_05

    When the visitor selects the diseased leaves on the screen, he/she will learn about the disease and treatment of each one, and then he/she will learn the difference between healthy and unhealthy leaves by examining them with a magnifying glass.

  • TD_04

    Erosion

    TD_04

    By pressing the start button, the visitor takes the simulated water from the reservoir and sees that the water that passes through the soil reservoirs in turn flows the most from the part with only soil, secondly from the part with only dry leaves, thirdly from the part with only dry leaves and the least clear water flows from the part with grassy soil.The visitor learns that the main cause of soil erosion in erosion is the destruction of vegetation that protects the soil.

  • TD_09

    From Seed to Table

    TD_09

    When the visitor makes the correct matching at any intersection by turning the discs, the green led will light up in the relevant area will be warned.When it is wrong, it will be red.Both lights will be lit thanks to the correct alignment of 4 correct visuals along a line.Then, on the screen at the station, the process from planting the seed that the visitor has matched from planting to germination, from growing to harvesting and from processing to coming to our table will be presented with an accelerated video.

  • TD_12

    Hydroponic Agriculture

    TD_12

    Visitors play a question and answer game about aquaponics, aeroponics and hydroponics, which are soilless agriculture methods from 3 different touch screens. They learn the differences and similarities between the methods and compete with their friends.

  • TD_08

    Irrigation Methods

    TD_08

    It is a device where the amount of water used in agricultural irrigation methods is displayed volumetrically. When the button is pressed, the amount of water proportional to the amount of water used in the selected irrigation methods will be drawn from the tank.

  • TD_07

    Robotic Bee

    TD_07

    The visitor will direct the robotic bees in the game controlled by the joystick and they will be able to observe how they carry the pollen on the bees to other plants by allowing them to land on the plant, thus they will experience how bees take part in the pollination of plants.

  • TD_10

    Soil Analysis

    TD_10

    In this station where soil analysis is exhibited, there is a screen on it and plexi beakers with Chernesiomes, Alluvial and Vertisol soil types respectively connected to this screen. P(phosphorus. K[potassium B[boron]. PH[asitlik] values and amounts will be included and information about what kind of plants can be grown in this analyzed soil will be displayed on the screen.

  • TD_11

    Soil Types

    TD_11

    There are 3 different soil types in the transparent lanterns on the table. These are zonal (native) soils, introzonal soils, azonal (transported) soils. The visitor examines the soil by getting information about the soil types by examining the graph on the lantern.

  • TD_06

    Spraying

    TD_06

    Multimedia about the three methods can be accessed on the screen and the result will be which one is more efficient – the human will do it slowly, there will be extra comparative information on the screen explaining that the human spraying is slower than the other spraying method.

  • TD_13

    Tractor Simulator

    TD_13

    In this exhibition unit that serves 2 users, visitors sit on the seat and fasten their belts. When they touch the steering wheel, the game starts and they start to do the work in the field with the tractor in the game.

  • TD_01

    Tree Observation

    TD_01

    The visitor turns the tree wheel and learns the names of the leaves and has general knowledge about recessive trees in particular.

  • TD_14

    Windmill

    TD_14

    Visitors can select the parts of the windmill from the application in the kiosk and get information about it and learn about the factors affecting it. At the same time, an iconic photo can be taken with the flour sacks and hand mill models around the windmill.

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