EXTERIOR

Showing all 11 results

EXTERIOR

  • DM_11

    Bridge Building

    DM_11

    Visitors, alone or with other visitors, build a bridge by connecting the pieces. They can walk across the bridge.

  • DM_10

    Compost Area

    DM_10

    On the desktop there are wooden profiles describing the compost types. The user decides which compost type he/she would like to get to know with the guidance questions on the mini screen. The mini screen shows a gif representation of the selection by lifting the profile upwards. When the profile is lifted up to select a compost type, an icon and a short text about that compost type appears on the large screen next to it, and then the user is asked to make a selection with the buttons to build their own compost. Visual support is provided as a hint to the user for their selection on the large screen. After the user builds his/her compost, he/she learns about the processes by seeing the sections of the compost such as day 1, day 7, day 14 on the big screen.

  • DM_05

    Earth Sun Moon Model

    DM_05

    The visitor enters and sits inside the closed spherical volume. This sphere represents the sun. When the mechanism inside the sun is turned, the earth, which is connected to this system, and the moon, which is connected to the earth, will start to rotate.

  • DM_04

    Giant Leverage

    DM_04

    A lever is a simple machine designed on the principle of a rod and its ability to rotate around a point of support. Leverages have three elements: support point, load and force. It provides ease of doing business in daily life. Visitors ride 3-4 people inside the closed spherical volume. The other visitor pulls on the ropes and tries to lift them.

  • DM_18

    Journey of Water

    DM_18

    Visitors transfer water to the mill in the horizontal plane using the circular elevating apparatus, archimedes auger, channels and barriers.Visitors recognize the transfer and driving force of water with the help of different apparatus. Understand the functioning of circular elevating apparatus,
    archimedes auger, channels and barriers

  • DM_13

    Laser Harp

    DM_13

    The visitor activates the circuit by touching the laser beam. Each laser has a receiver. There are certain notes of harp sound connected to these receivers.

  • DM_16

    Pedal and Enlighten the World

    DM_16

    By pedaling the bicycles, visitors convert kinetic energy into electrical energy and after a while the world model turns from gray to green and lights up.

  • DM_14

    Port Waste

    DM_14

    It is a gamification of waste management. It is aimed to remove paper, metal, glass and plastic wastes from the harbor in accordance with their categories. The wastes collected from the port in the pool are placed in the boxes on the left by crane according to their colors.

  • DM_08

    Sundial

    DM_08

    It is an elliptical sundial device for measuring time according to the position of the sun. The visitor is positioned at the rectangular cursor on the device and learns the time by following its shadow on the horizontal plane.

  • DM_17

    Swing

    DM_17

    In this setup, where the swinging motion is tested in practice, one of the children starts swinging on the swing, when the child slows down, the swinging motion is passed to the child sitting across from him/her through the mechanism on the top and the child sitting across starts swinging without any effort. This movement continues reciprocally.

  • DM_12

    Xylophone

    DM_12

    It is a musical instrument consisting of tuned wooden sticks arranged in scale order and played by striking with two sticks. The arrangement serves in two directions. There are 32 units in total, 16 on the back and 16 on the front, and 2 drumsticks each for making music by striking them.

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